The main contentration of peoples is upon the unnamed Western Continent of Carodos. The three most powerful races have their territories defined, but villages of each race do exist outside of their own territories. Other races exist in many places in each of these countries, some living primarily within the bounds of one race's land over that of another. Important cities outside and inside of each area are marked, as are the wild lands of the continent, places that none of the three powerful races claim and other races thrive. These are, of course, some of the more dangerous lands as well, and some of the more impressive and magically inclined species live in these areas that are relatively unknown to the primary races. |
1. Veshano (Capital)
2. Temple of Chniey 3. Sulanet 4. Darnaw Fort 5. The Northern Wall 6. Hevat 7. Luema Ubeth 8. Malmol 9. Chorkal (Capital) 10. Fort Vesire 11. Valael (Capital) 12. Alloirdo 13. Lesaka 14. Typav 15. Merchant Town Raynen 16. Mining Town Kipo 17. Pass Town Clostia 18. Port Town Buidran 19. Frontier Town Nilusk 20. Mountain City Caizen 21. Ruins of Rirunewe 22. Prison of Namil 23. Northern Wall Village Heniko 24. Magic Training Grounds of Wiguf 25. Lost Village of Lotir Back to Main Page |